Patch notes · 8 October 2026
Patch 0.3.2: The satyr warband and a full tutorial
Patch 0.3.2 turns the Marauder Camp into a satyr warband, gives the tutorial a second part and a voice, makes moving and fighting on the map faster, and starts Gifts at Labour I.
In this update
- The satyr warband
- Tutorial
- Moving and fighting
- Gifts and Skills
- Cards
- Heroes in the arena
- Interface
- Bug fixes
The satyr warband
- The Marauder Camp's fighters are now a Greek satyr warband, with new models, names and moves: Satyr Raider, Duelist, Shieldbearer, Warbow, Bowmaster, Horncaller, Firebrand, Venomstalker and their Chieftain.
- The Laestrygonian has heavier armour and arms, new gestures with his sword, and a heavy steel sound.
Tutorial
- The tutorial has a second part: a Shrine, a Chasm and your first night, and it now plays on to the end of the game.
- It is read aloud, in English.
- Its lines are shorter and plainer. It explains the story, the gods and the kinds of card, and three steps show a picture: Olympus, the four fight phases, and Armour turning damage into Wounds. The new lines are in English for now; their translations follow.
- The Tutorial is on the title screen, under New Game. The first time the game starts, it asks if you want to play it.
- Until you finish it, New Game says the tutorial is worth playing first, unless you already have a save.




Moving and fighting
- Attacking a Stronghold, an Oracle or a City is now one click. Pointing at it shows a red Assault mark with the Zeus' Law it costs.
- Clicking a camp, Stronghold, Oracle or City further away now walks you up beside it and starts the fight, if you can reach it this turn.
- With The Wooden Horse or Winged Sandals, one click on a hex up to 3 spaces away takes you there. The price on the arrow is what you really pay.
- The Wooden Horse's basic side can now take you into a Stronghold, Oracle or City next to you, so the attack needs no Move.
- A Barrow, Chasm, Lair, Ruins or Echidna nest is only gone into with its Go in button. Clicking the place on the map no longer goes in.
Gifts and Skills
- Gifts now start at Labour I: 1 Gift at Labour I, 2 at V, 3 at VII, 4 at XII. Each Gift is your pick of 3, and a Gift you took is not offered again.
- Iris' Promise is now a Skill: once per round, turn 1 Favour in Olympus to any colour, gold and black included.
- Hestia's Hearth now says what it does in plain words: Boons last 1 extra turn.


Cards
- Hecate's Amulet now gives a black Boon at the start of each of your next 2 turns. Boons still to come show at the end of your Boons.
- Make It Count and I Always Do show each card's powered numbers with the bonus added, and every option shows the number you will get.
- The Grove at Eleusis can now take back cards you played this turn.
- Demeter's Bounty is no longer dealt in solo games.
- A destroyed Ring now puts its endless Boons in your Boons, with ∞ beside them.
- A Favour that is rerolled now always comes up a different colour.
- The Wooden Horse says "Travel up to 3 spaces underground" and Winged Sandals says "Travel up to 5 spaces through the air".
Heroes in the arena
- When Poseidon's trident is played, the card now turns into streams of water and lightning that form the trident in the hero's hand, with a new sound.
- Aeneas has a new, calmer stance while he waits in a fight. The old one froze for a second in every loop.
- Medea eases back into her stance after her fireball instead of snapping back.
Interface
- Choosing a Boon or Blessing has a Cancel button. Cards that ask for one before you play them have it too.
- A card you play now shows on your discard pile right away.
- When a card can be paid two ways, the Favour from Olympus is the top choice.
- Hovering Go in, Burn it, Attack again, Rob it or Upgrade a card shows a card with every enemy you might fight.
- On a place card, every enemy's name fits on one line in every language, and moving the mouse to the left enemy's card no longer swaps it to the other enemy.
- The hover card on a place has no close cross any more. It closes when the mouse leaves.
- A level up that raises your armour or hand size is one second shorter.
- Solo no longer has a Players page. Games with bots or several players on one PC are under Multiplayer, Local game.
- New setting: Private runs. Other players then see only your best run on each leaderboard.
- When your hand is only Wounds, a tip says to Rest and discard 1 of them.
- When Undo stops at something new, the reason it gives is now in your language.
Bug fixes
- In fullscreen the mouse stays inside the game, so it no longer slides onto a second monitor.
- The game opens on your main monitor, or where you last closed it.
- With reduced motion, the Market's first page at a new Day or Night comes up at once.
AFTER TROY